spine 2D for games: Chapter 1 - Prepare character in Photoshop
This is the first part in a series of tutorials on the popular 2D animation editor for games - spine.In this part, you will learn how to properly prepare a character in Photoshop before exporting to spine for subsequent rigging and animation work.
And so, the artist handed you a psd file with a character design and it would seem that there is nothing easier than to start animating it. Do not hurry. You'd be surprised that many artists simply don't care about many of the details that are important if your character needs to be animated to play.
In this almost two-hour video, you will learn how to properly prepare a character, cut into different parts of the body, finish painting / creating missing details if you are not an artist, but just have a good know Photoshop.
You''ll get more then two-hour video of preparing a fantasy character in Photoshop for export to spine.